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Army Personnel
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The personnel that make up the Imperial Army include many specialized soldiers.  However, most of these men can be classified under the following types.

bulletArmy Troopers
bulletArmy Assault Crews
bulletStorm Troopers

Cold Assault Stormtrooper

Aquatic Assault Stormtrooper

Zero-G Assault Stormtrooper

Stormtrooper Scout

 

Army Troopers

Army troopers make up a vast number of the Empire's planet-bound fighting forces.  These soldiers wear similar uniforms to the Naval trooper, complete with helmet.  But the Army wears a gray-colored uniform and partial armor for protection.

These soldiers are trained only to fight, and they do it very well.  They are taught all manner of combat techniques.  Hand-to-hand, blaster pistol, grenade, and heavy weapons training are just some of the areas these soldiers are expected to excel in.

Typical Imperial Army Trooper
Type:  Imperial Army Trooper
DEXTERITY: 
3D
Blaster 4D+1 dodge 4D+1, grenade 3D+2, vehicle blaster 3D+2
KNOWLEDGE: 
1D+1
Survival 2D+1
MECHANICAL: 
1D+1
Repulsolift Operation 2D+1
PERCEPTION: 
2D
STRENGTH:  3D+1
Brawling 4D+1
TECHNICAL: 
1D
Character Points:  Varies, typically 0 - 3
Move: 
10
Equipment: 
Blaster rifle (5D), field armor and helmet (+1D physical, +2 energy), grenades (5D), helmet comlink, survival gear, utility belt with supplies

(Veteran Imperial Army Trooper)
Blaster: heavy blaster pistol 5D+1, blaster artillery 3D+2, brawling parry 3D+1, melee combat 4D, melee parry 3D+2, missile weapons 4D
Intimidation 2D+1, law enforcement 2D+1, law enforcement: Imperial law 3D+2, streetwise 2D+1
Ground vehicle operation 2D+1, hover vehicle operation 2D+1
Command 3D, hide 2D+2, search 3D, sneak 2D+2
Stamina 4D+1
Blaster repair 2D, first aid 2D
Equipment:  Blaster rifle (5D), blaster pistol (4D), field armor and helmet (+1D physical, +2 energy), grenades (5D), helmet comlink, survival gear, utility belt with supplies.

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Army Assault Crews

The Imperial Army uses surface attack vehicles such as AT-AT and AT-ST walkers to equal the fury of their assault troopers.  These vehicles are all heavily armed and armored to provide maximum fire power and protection to the units they are assigned to.

The crews that service these war machines are soldiers with training in the operation of a variety of ground assault vehicles.  Most of these machines are crewed by a pilot, a gunner, and a combat coordinator (or commander).  Depending on the size and type of vehicle, there may be additional crew members or fewer crew handling multiple roles.

Imperial Army Assault Trooper
Type:  Imperial Army Assault Trooper
DEXTERITY: 
2D+2
Blaster 4D+2, blaster artillery 3D+2, vehicle blasters 5D+2
KNOWLEDGE: 
1D
Survival 2D
MECHANICAL: 
3D+2
Ground vehicle operation 5D+2
PERCEPTION: 
2D+1
Search 3D+1
STRENGTH: 
1D+1
Brawling 3D
TECHNICAL: 
1D
Ground vehicle repair 2D
Character Points:  Varies, typically 0 - 5
Move: 
10
Equipment: 
Blaster pistol (4D+2), helmet comlink, shock suit and helmet (+1D physical, +1 energy), survival gear, utility belt with supplies

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Equipment

While the Army suffered financially under the Old Republic, one benefit to less money was less of a squabble in the Senate over procurement of equipment; the contracts were less lucrative and therefore subject to fewer predations by greedy commercial interests.  this is particularly true of the personal weapons and equipment of the average trooper, which was built to last with a minimum of maintenance.  The budgetary wrangle over more expensive pieces of equipment, such as surface war vehicles, was sufficient to ensure that the Army suffered problems similar to those of the Navy, only on a smaller scale.

Since disbanding of the Senate and the Battle of Yavin, no expense has been too great for the Empire.  The Emperor has ordered the pace of military build up - already staggering since the start of the New Order - increased even more.  He does not want his forces found lacking when the next battle takes place.

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Stormtroopers

Encased in protective armor and wielding the most powerful personal weapons available, Imperial stormtroopers form the Empire's elite shock troops and are feared throughout the galaxy.  Stormtroopers support the two arms of the military - assisting the ground forces and the Imperial fleets - but still remain apart and separate from those organizations.

Imperial command assigns stormtroopers wherever they are needed to crush resistance and neutralize opposition to the will of the Emperor.  They are totally loyal and cannot be bribed, seduced or blackmailed into betraying the New Order.  they live in a totally disciplined militaristic world where obedience is paramount and the will of the Empire is unquestioned.

Where the men who wear the armor of the stormtroopers are recruited from is unknown, just another part of the mystery that adds to the aura of fear and secrecy that surrounds these soldiers.

Some say the stormtroopers were created to provide the Emperor with an obedient force that was loyal to no one save him.  Others note that these specialized warriors were designed to provide adequate protection to the varied worlds of the Galactic Empire with little preparation time.  Whether one or both of these are true, it remains that the stormtroopers fit the doctrine of rule through fear very well indeed.

In addition to the core stormtrooper forces (which some reports indicate is greater than the number of regular Army and Naval forces combined), a number of elite divisions have been established to move into a specialized environment at a moment's notice.  These units are equipped with particularly designed armor, weapons, and gear created for use in specific environments.

Standard Storm Trooper
Type:  Stormtrooper
DEXTERITY: 
2D
Blaster 4D, brawling parry 4D, dodge 4D
KNOWLEDGE: 
2D
MECHANICAL:  2D
PERCEPTION:  2D
STRENGTH:  2D
Brawling 3D
TECHNICAL: 
2D
Character Points:  Varies, typically 0 - 5
Move: 
10
Equipment: 
Stormtrooper armor (+2D physical, +1D energy, -1D Dexterity and related skills), blaster rifle (5D), blaster pistol (4D)

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Cold Assault Stormtroopers

The polar regions of most worlds remain frozen, inaccessible wastelands - the perfect hiding place for rebel outposts, smuggler ports and pirate coves.  In response, the Empire has established a special corps of elite stormtroopers trained and equipped to operate in these environs.  These are the cold assault stormtroopers, or "snowtroopers."

Snowtroopers work in tandem with AT-AT walkers.  these vehicles are ideally suited for the extreme temperatures and icy terrain where snowtroopers are deployed.

There is no stealth involved in snowtrooper combat tactics.  They hit planets fast and hard, crushing opposition quickly and completely.  Efficient, fast and deadly, snowtroopers are one of the most feared combat units in the Imperial military.

Cold Assault Stormtrooper
Type:  Snowtrooper
DEXTERITY: 
2D
Blaster 5D, blaster artillery 4D, brawling parry 4D, dodge 3D
KNOWLEDGE: 
2D
Survival: arctic 4D
MECHANICAL: 
2D
PERCEPTION:  2D
Search 3D+1
STRENGTH: 
3D
Brawling 4D
TECHNICAL: 
2D
Character Points:  Varies, typically 0 - 3
Move: 
10
Equipment: 
Blaster pistol (4D), blaster rifle (5D), concussion grenades (5D/4D/3D/2D), food and water packs, ion flares, snowtrooper armor (+1D physical and energy; -1D Dexterity and all related skills), terrain grip boots (+1D to climbing), survival kit

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Aquatic Assault Stormtroopers

Another special unit of stormtroopers has been established to handle another prominent environment throughout the Empire.  Aquatic assault stormtroopers - or "seatroopers" - are trained and equipped to operate below the seas of the thousand-thousand worlds.

Seatroopers can be deployed quickly via dropships, but are most often assigned to aquatic garrisons where they enjoy the support of a fully loaded base, special water craft (including modified TIE fighters), and powerful AT-AT swimmers.

Aquatic Assault Stormtrooper
Type:  Seatrooper
DEXTERITY: 
2D
Blaster 4D,brawling parry 4D
KNOWLEDGE: 
2D
MECHANICAL:  3D
Waveskimmer operation 3D+2
PERCEPTION: 
2D
STRENGTH:  2D+2
Brawling 3D+2, swimming 4D+2
TECHNICAL: 
2D
Character Points:  Varies, typically 0 - 3
Move: 
10 (walking) / 12 (swimming)
Equipment: 
Blaster speargun (Blaster: 5D, 0-10/50/100 (air), 0-5/25/35 (underwater), speargun: 4D 0-5/15/25 (underwater)), concussion grenades (5D/4D/3D/2D), seatrooper armor (+1D physical and energy, increases swimming skill by +2D)

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Zero-G Assault Stormtroopers

While all stormtrooper armor provides limited protection against hard vacuum, one elite division has been trained to operate exclusively in outer space.  Zero-G Assault Stormtroopers - or "spacetroopers" - are deadly commandos of the highest order, second only to the Imperial Royal Guards in training, loyalty, and destructive capability.  When it is necessary to capture a freighter, space station, or other spacefaring vehicle, spacetroopers are deployed to handle the job.

A spacetrooper platoon uses a refitted and heavily armored assault shuttle to stage its operations from.  A five-man command crew pilots the shuttle.  All communication devices are patched through the platoon commander's station so that the commander can monitor the entire team's activities.  He issues orders from on board the shuttle, directing his troopers from within the flying fortress.

The assault shuttle is a formidable attack vehicle its own right, but the 40 spacetroopers it carries are walking arsenals.  Each trooper wears a standard stormtrooper shell, but then pugs into a full body armor encasing that performs as a personal spacecraft and attack vehicle.  Spacetroopers are limited by the amount of power their armor can store, but they are trained to employ their armament effectively and complete their specified mission within a limited period of time.  If unable to complete their mission within the limit, spacetroopers have standing orders to return to their shuttle for recharging.

Because of their fearsome yet bulky outfits, spacetroopers perform best in no-gravity environments such as deep space and non-atmospher worlds.

Zero-G Assault Stormtrooperzerogtrooper.gif (171789 bytes)
Type:  Spacetrooper
DEXTERITY: 
3D
Blaster 4D, brawling parry 5D,  dodge 4D, grenade 5D, missile weapons 5D
KNOWLEDGE: 
2D
Survival 5D+1
MECHANICAL: 
3D
Astrogation 4D, power suit operation: spacetrooper armor 6D, repulsolift operation 5D+2, space transports 5D+2, starship gunnery 4D, starship gunnery: proton torpedo launcher 5D+2
PERCEPTION: 
2D+2
Search 5D+2
STRENGTH: 
2D
Brawling 3D, stamina 4D
TECHNICAL: 
2D
Demolitions 3D+1, security 4D+1, powersuit repair 4D+1
Character Points:  Varies, typically 0 - 3
Move: 
11
Equipment: 
Space trooper armor (below)
Basic suit:  Provides 4D+1 physical, +3D energy to resist damage, but reduces Dexterity and all related skills by 1D.  Has four hours of power and 10 hours of oxygen.  Has a space move of 1; in normal gravity, Move is only 8.  Magnetic couplers allow spacetroopers to attach themselves to any metal surface.
Grenade Launcher:  Uses missile weapons skill, ranges: 5-50/100/200 (in space: (0/1/2).
Concussion Grenades: Ammo 30, 5D/4D/3D/2D, blast radius: 0-2/4/6/10.
Gas/stun grenades:  Ammo 30, 5D/4D/3D/2D (stun), blast radius: 0-2/4/6/8.
Mini-Proton Torpedoes:  Uses starship gunnery skill, 6D damage, ammo 6, ranges: 25-100/300/700 (1/3/7 in space)
Blast Cannon: 6D damage, uses blaster skill, ranges 10-50/100/150
Laser Cutters:  0.3 meters range, 3D damage (starfighter scale).

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Stormtrooper Scouts

Stormtrooper scouts are assigned to garrison posts.  At a typical garrison, scout speeder bike squadrons perform reconnaissance and patrol missions in cooperation with AT-ST walkers.  Imperial doctrine dictates that garrisons remain active and aggressive, performing continuous patrols to establish a tangible presence even on "pacified" worlds.

Scouts use the explosively fast Aratech 74-Z speeder bike to perform their missions.  Because speeder bikes require sensitive handling, Imperial scouts wear highly specialized light weight armor.  this armor includes macrobinocular viewplates and full sensor array, as well as a built-in computer to analyze incoming data quickly.  Without such aid, even the best scouts would be hard pressed to operate speeder bikes at full speed.

Stormtrooper Scout
Type:  Stormtrooper Scout
DEXTERITY: 
2D
Blaster 4D, brawling parry 4D, dodge 4D
KNOWLEDGE: 
2D
MECHANICAL:  3D
Repulsolift operation: speeder bike 3D+2
PERCEPTION: 
2D
STRENGTH:  2D
Brawling 3D
TECHNICAL: 
2D
Character Points:  Varies, typically 0 - 3
Move: 
10
Equipment: 
hold-out blaster (3D+2), scout armor (+2 physical and energy), blaster pistol (4D), blaster rifle (5D), concussion grenades (5D/4D/3D/2D), survival gear.

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The Effects of Stormtroopers

When stormtroopers were first assigned to Army and Navy units everyone questioned who they where and where they had come from.  Stormtroopers stayed to themselves and always referred to themselves by number or rank rather than by name.

The early successes of the stormtroopers, combined with their fearsome appearance, soon made the stormtrooper a symbol of the New Order.  Their fearless dedication set an example which was enthusiastically followed by many troops and junior officers eager to move up in the Army and Navy.  The elite attitude of the stormtroopers has now firmly entrenched itself throughout the Imperial forces.

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